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The Library, our cache of knowledge on building worlds.
The library, our cache of knowledge on building worlds. A world that is alive. Home to interesting people, a stage for the conflicts between them.

The Library, our cache of knowledge

Elder lady reading books to child

Building worlds that are alive.

Worldbuilding isn’t only about building a world. The world might be the foundation, but in itself, it's rather boring. A world comes to life once people or NPCs as roleplayers call them start living in it. And when conflicts arise between them.

So worldbuilding consists of a world, the people in it, and the conflicts between them.

 

The world

First things first, let's build a world. Ground to actually let your People and NPCs walk on. A place to fight out their conflicts.

The people or NPCs

People & NPCs, are the most important part to make your world interesting. Let's listen to masters Matthew Mercer, Matthew Coleville, Brandon Mull, and Mike Shea. And see how they create their NPCs. There's no real order in which to read these. Dive in and enjoy.

The conflicts between them

Encounters

Backshadowing guns, cats, and diaries.

General

Combat Encounters

Art by Rembert Montald

Author(s): Gregory Vangilbergen - (Updated:Jan 28, 2022)
 
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